Years after the launch of Grand Theft Auto 5’s network mode on PC, the game finally has a separate anti-cheat system. Developers from Rockstar implemented BattlEye, designed to combat cheaters and in-game cheaters. Despite the positive side of this update, some gamers remained dissatisfied with the work of anti-chit and expressed it in a very aggressive form. Instead of writing angry reviews or giving GTA 5 low scores in digital stores, angry users attacked Rockstar Games’ servers.

On September 21, Rockstar Games’ servers were reportedly hit by the largest DDoS attack to date. Players on PC and consoles are reporting long load times in all games, failed login attempts and frequent disconnects. Dissatisfied gamers have mainly targeted authentication servers, affecting access to games on multiple platforms including PlayStation, Xbox and PC. Despite the developers’ efforts to stabilize the situation, many players continue to experience various glitches. Meanwhile, the Rockstar team has not provided an official timeline for a complete fix or comment on the overall situation.

A community of GTA 5 online mode fans has claimed responsibility for a large-scale attack on Rockstar’s network infrastructure. According to them, they protest against the inclusion of BattlEye, believing that the anti-cheat works too aggressively and falsely reacts to harmless modifications and editors, which were not previously banned by the developers.

It seems that disgruntled gamers are determined to continue attacking Rockstar’s servers. They are demanding that the company abandon BattlEye, threatening even more DDoS attacks.

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